4-5 PM Thursday, October 11, 2007 at 235 Wallenberg Hall, Stanford University
What is unique about the virtual media?
How can users' attention be monetized?
What measurements capture commercial value?
Joel Greenberg talks about answers to these questions and the need to develop standards that cross virtual platforms. As new developments let avatars to travel between worlds, can messaging systems keep up with them?
Joel Greenberg is the Vice President of Marketing Innovation at the Electric Sheep Company. He is building an ad network for Virtual Worlds, beginning with Second Life. By understanding the "spacial" metaphor of Virtual Worlds versus the "page" metaphor of the Web from a cultural point of view, he and his colleagues are defining new ad forms, metrics, and proposed standards. Formerly of GSD&M and Human Code, he has over 20 years experience in non-traditional media, from simulations to games, from development to research to marketing.
He's a frequent speaker on Marketing and Virtual Worlds. He serves on the advisory board of conferences such as SXSW Interactive and Chaos: New Agendas in Advertising. Joel comments on Virtual Worlds and marketing on his Tuple vs. Kipple blog.
This seminar is co-sponsored by Media X and the Stanford Humanities Lab.
