
SHL Co-Director Henry Lowood (second from right) and researcher Matteo Bittanti (right) are cited in New York Times article "Is That Just Some Game? No, It’s a Cultural Artifact," recounting their contribution to establishing a canon of video games, presented at the annual Game Developers Conference in San Francisco last week.
Lowood’s canon is modeled on the National Film Preservation Board's annual list of films to be added to the National Film Registry, managed by the Library of Congress.
Lowood and the four members of his committee — Bittanti; the game designers Warren Spector and Steve Meretzky; and game journalist Christopher Grant — announced their list of the 10 most important video games of all time: Spacewar! (1962), Star Raiders (1979), Zork (1980), Tetris (1985), SimCity (1989), Super Mario Bros. 3 (1990), Civilization I/II (1991), Doom (1993), Warcraft series (beginning 1994) and Sensible World of Soccer (1994).
[Read the complete article in the Art & Design section of the New York Times here.]
